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1. Should I hold off for Enemies Abound 5 of 5? - in Missions & Complexes [original thread]
well ea5/5 is the hardest lvl 4 mission and you will want an omni tank for it though tbh as long as your quick in taking down the darkanas and the larger ships its actually pretty easy just keep an eye out for scraming frigs and set your drones on...
- by Korell Nova - at 2010.12.25 20:33:00
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2. T3 what ever happened too - in Player Features and Ideas Discussion [original thread]
ok so we got the T3 cruisers and i know T3 frigs were planned for release along with bs and yet here we are over a year later and still nothing, where are they ? has the whole idea been shelved (like the 5th subsystem seems to have been) or are we...
- by Korell Nova - at 2010.12.09 16:03:00
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3. Battleship class needs a buff. - in Ships and Modules [original thread]
i agree thats increasing their gank by 100% would be idiotic, maybe 10% but tbh i dont think they even need that. But in no way would increasing their tank mean that they are untouchable by smaller targets it would just take them twice as long to ...
- by Korell Nova - at 2010.12.04 13:21:00
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4. Drone Regions - in Missions & Complexes [original thread]
the Sentient versions (faction) drop t2 salvage Anything that has lasers cuts through them like butter
- by Korell Nova - at 2010.12.04 12:24:00
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5. Battleship class needs a buff. - in Ships and Modules [original thread]
"Battleships combined large size, powerful guns, heavy armour, and underwater protection with fairly high speed"-- taken straight from Encylopaedia Britannica. Now nowhere there does it say that they are only allowed twice the armor/shield of a ...
- by Korell Nova - at 2010.12.04 12:20:00
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6. The Ghost Empire - in Player Features and Ideas Discussion [original thread]
how about undockable stations/platforms they are useable when your within a certain distance but you cant sit inside them hiding away, also make the platforms themselves have some sort of defensive weaponary but still claimable( very claimable and...
- by Korell Nova - at 2010.12.03 11:45:00
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7. Sansha Omni-List - in Missions & Complexes [original thread]
sansha military outpost can also escalate into "david and goliath"
- by Korell Nova - at 2010.04.30 18:17:00
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8. Can we PLEASE get an easier interface for Drones! - in Player Features and Ideas Discussion [original thread]
could we actually have repair drones that repair themselves or the launching ship without having to target them?
- by Korell Nova - at 2010.04.27 17:33:00
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9. caldari navy tags - in Missions & Complexes [original thread]
fw or possibly from a cosmos or rare storyline mission
- by Korell Nova - at 2010.04.19 06:58:00
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10. Save the drones !!! - in Player Features and Ideas Discussion [original thread]
Try dcing in a fleet fight when your fighters are in mid warp. scanning them down can be an impossible job sometimes and its gets pricey when its a full set.
- by Korell Nova - at 2010.03.08 15:24:00
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11. Beyond T3 Cruisers - in Ships and Modules [original thread]
ok strat cruisers have been around for 6 months or so the prices wont really drop any lower and we are seeeing them used in pvp (except the legion and it sucks) so when are the rest of the ships going to be T3ed. I know there was muttering of T3 f...
- by Korell Nova - at 2010.03.03 17:11:00
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12. THE MAZE vs Onyx - in Missions & Complexes [original thread]
yes it can be tanked in an onyx with reasonable skills and logistics
- by Korell Nova - at 2010.01.15 11:22:00
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13. Epic arc factional standings - in Missions & Complexes [original thread]
Do the Empire Epic Arcs now give factional standings at the end like they were meant to?? or was this correction brushed under the carpet for Dominion?
- by Korell Nova - at 2009.12.08 10:19:00
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14. Make me my own corp mate in chat. - in Player Features and Ideas Discussion [original thread]
i would love this to be added to the game so simple an idea but so nice to be added. can i lob another on out there and enable us to filter the local window to only show neut/hostiles in a certain setting would make it alot easier to spot ppl com...
- by Korell Nova - at 2009.12.02 17:17:00
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15. military index - in Test Server Feedback [original thread]
thanks fo the info:) looking at what you have typed i see a possible exploit coming where as ppl will keep a system military index at a certain level to enable their corp/alliance to farm certain ded plexs (ie 6/10) for the drops.
- by Korell Nova - at 2009.11.20 15:38:00
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16. military index - in Test Server Feedback [original thread]
Ok i have a few questions about this military index stuff and how it changes spawns; Does it just run up the bounty prices to the max triple 1.85 or does it do more? Do you get more faction/officer spawns the higher the index? It has already be...
- by Korell Nova - at 2009.11.19 15:58:00
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17. Hijacking Ships - in Player Features and Ideas Discussion [original thread]
heres a different option: a new type of drones " boarding drones " have no offensive weaponary on their own but can carry a type of marine/pirate crew and when used in concert with a new module" breaching gun" latch onto the target ship and attemp...
- by Korell Nova - at 2009.11.18 13:49:00
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18. Anomalies - in Missions & Complexes [original thread]
Originally by: Kanatta Jing And we might be getting a new Top Tier of anomalies... Something bigger and harder then a Sanctum yup i remember reading that somewhere too being introducted in dominion and i have a nagging memory that new...
- by Korell Nova - at 2009.11.10 11:30:00
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19. Anomalies - in Missions & Complexes [original thread]
Originally by: Kanatta Jing Okay then Rally Point / Drone Menagerie Port / Drone Herd Hub / Drone Squad Haven(Pirate Gate/Chemical Lab) / Drone Patrol Sanctum(Pirate Station/no known structure trigger in ring version) / Drone Horde(poppi...
- by Korell Nova - at 2009.11.09 11:49:00
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20. Anomalies - in Missions & Complexes [original thread]
ive just read that link you gave and have to laugh myself silly at some of the comments that were given by ppl in it. i must say that the list the op gives is pretty comprehensive but more info should be added. 1 Each anom has between 4 and 6 wave...
- by Korell Nova - at 2009.11.08 20:46:00
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